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Event

Gamers become victims of manipulation through gaming quests

A new scheme has emerged where teenagers are drawn into criminal activities through gaming quests. Enemy curators use game mechanics to encourage youth to perform dangerous tasks, disguising them as ordinary gaming missions.

In brief

  • Teenagers are recruited into crimes through gaming quests.
  • Enemy curators manipulate using game mechanics.
  • Tasks are disguised as ordinary gaming missions.
  • Discord servers serve as platforms for these schemes.
Covered by 1 of 6 media groups
  • Budget not in the collected reports
  • Public money not in the collected reports
  • Media business 1 source
  • Big capital not in the collected reports
  • Readers and grants not in the collected reports
  • Undisclosed not in the collected reports

No newsrooms from these groups in the collected reports: budget, public money, big capital, readers and grants, undisclosed.

What are media groups?

Share of reports by media group
GroupShareCount
Media business
  • Newsroom 3
100%3 items

How we count media groups — Methodology

Who the outlets write for
  • community 1
  • region 0
  • country 0
  • world 0
Channels
  • TV and radio 3

How we measure speed, distance and channels

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